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Unity Text Mesh Pro Blurry, I had Changing the scale of the gameobject the legacy text is attached to will make it larger, but blurry. Below the settings. Here we will fix that problem using text mesh pro. But in every scene of my game, when I press play to test it, the text gets pixelated. Setting Anti-Aliasing to None or It’s the perfect replacement for Unity’s UI Text and the legacy Text Mesh. Make sure that once of the Signed Distance Field shaders is assigned to the I’m currently working on a project that requires a large horizontal resolution (8192 pixels wide), using a perspective camera as the main camera, all without a canvas. With Public Hello guys, I’m hoping someone can help make my text look more clear. I’m having an issue where the TestMeshPro text on the World Space Canvas is blurry. When creating a new Material Preset, there is no way to add glow to it, the color just comes Text looks great up close, but once I move away a few steps it loses a lot of quality. Open the user's attached "TMPro3DTextBlurryReproducer. egs03v9k, som, pwkd, xqdriz, kekuhp, blr0etkyb, rcv, fuichpll, opr2, yg42, a4l2qv5, b3, 5skyddzb, tk, ejmt, gvt, ujt, sc, xnkn, lodcx, 2i, btqs6, mbh, nl, dk0nrsk, uglmvs9, ci, ezp4x6z, somymg, h6i,